Monthly Archives: June 2012

Preliminary thoughts on habits and gaming.

I’ve had this thought of Blizzard’s games and how they’re less game and more on capitalizing gamers’ (people’s) habits. The immediate reward from short-sighted pseudo success is more than enough to motivate people to keep playing. Basically when designing World … Continue reading

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The Witcher (PC)

This is the game analysis I did for my Blizzard QA application. This is what originally made me want to start this blog. Game: The Witcher Developer: CD Projekt Red Publisher: Atari Genre: RPG Platform: PC Nov 2011 “The Witcher” … Continue reading

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Intro

One of the things that I’ve thought of doing for a while, check the first two posts, is a blog dedicated to my thoughts on the games I complete and hopefully as soon as possible after beating them. I’m trying to improve … Continue reading

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Half-Life 2: Episode 2

Half-Life 2: Episode 2Valve Software2/7/2012 1:37 AMThe last time I played there weren’t any achievements tied to the game so one few that I’m trying to complete is the single bullet playthrough. When I started and noticed the achievement I … Continue reading

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RAGE (PC)

RAGEId Software1/5/2012 1:30 AMSo I just completed RAGE and while I didn’t suffer the huge bugs that plagued the game at launch, I actually found the game enjoyable. If I had to quantify my enjoyment I’d say, “It was good … Continue reading

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