This update shows that the camera now follows the player sphere around.
Created and imported a custom model from Maya and used it as a trigger to destroy any game objects with the tag “enemies”.
I spent a good portion of my time working on troubleshooting an error that was preventing the deletion of the “enemies” gameobjects. After figuring out and fixing what I broke, I really got a little frustrated at myself for not realizing what I had done AND the fact that in my mind the logic should’ve worked either way.
I have a lot to learn…