Author Archives: pablopdlc

About pablopdlc

Gamer, Designer, Artist and hungry.

Quick Update about Updates

Honestly I’ve been slacking, since completing Dungeon Clicker but here’s a quick update until I get around to writing up a more complete blog entry. Oh I finished it and it’s up on the Google Play Store LINK I’ve been … Continue reading

Posted in Uncategorized | Leave a comment

Already going back

I decided that I shouldn’t leave DungeonClicker half finished. I was making progress on a new game but something happened and I lost all motivation to continue working on the new game. The idea is still there but I was … Continue reading

Posted in Uncategorized | Leave a comment

New Game+

So I’m going to be moving on past Dungeon Clicker, I may return to fix things or improve but I may in fact restart it.  The plan is that I’ll be designing a new game with a friend but our … Continue reading

Posted in Uncategorized | Leave a comment

Dungeon Clicker

RPG Stat Manager Unity3D, Javascript 3 Months off and on First complete game made from scratch. Inspiration taken from Android game “Dungeon18”. After half a year of doing various tutorials I finally got fed up with modifying tutorials and barely … Continue reading

Posted in Game Design | Leave a comment

Dungeon Clicker Update

Not going to post an actual build until it’s done-ish but I just wanted to say that I’ve gotten the hang of using arrays, at least one dimensional arrays. I’m still needing help with combining arrays and loops to access … Continue reading

Posted in Uncategorized | Leave a comment

Dungeon Clicker v.02 Click the title of this post. I have no many started and half finished projects through Unity3D but this one feels like I can really finish. I’m honestly trying to emulate a game I frequently play on … Continue reading

Posted in Uncategorized | Leave a comment

F.3.A.R

PC (Steam) Mouse and Keyboard 4.7 Hours – Played through singleplayer as the Pointman on “medium” difficulty. A game’s cover system is bad when a player is able to ignore it and enjoy the game much more from that point … Continue reading

Posted in Uncategorized | Leave a comment

Update on game and tutorials

I’ve been slacking off. No update to the game just been working on the tutorials and the game design document for the game. The doc is almost done, just needed to add some detail to each section but now all … Continue reading

Posted in Uncategorized | Leave a comment

2D Platformer – Camera, Trigger and custom Tags

This update shows that the camera now follows the player sphere around. Created and imported a custom model from Maya and used it as a trigger to destroy any game objects with the tag “enemies”. I spent a good portion … Continue reading

Posted in Uncategorized | Leave a comment

Today’s Goal a DD

I should take a step and work on making something to help me figure out what I want to make. Saying 2D Platformer with RPG elements isn’t really enough because I will probably end up getting lost or losing direction. … Continue reading

Posted in Uncategorized | Leave a comment